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Time Reaper

Time Reaper

Castlevania

Time Reaper's powers and abilities

The Time Reaper uses eight different attacks, with variations. He fights nearly identically to the Death final boss in Castlevania: Lament of Innocence.

"Fall! DIE!!" Swipes up to twice with a scythe. Can be blocked and references Death's scythe. In the second bar of health in Brutal Mode, a symbol that will render the player immobile will appear on the ground as the Reaper swings his scythe.

"How CLEVER!!" The Time Reaper summons several dark orbs in random locations.

"Beg for mercy!" Summons three skulls that home in on the enemy which can be blocked. While on its last of three bars of health (second bar of health on Brutal) it becomes five skulls. On Brutal Mode, the Time Reaper also summons three skulls when he performs his beam on his last bar of health.

Moves its hands from side to side and says "Ashes to ashes...". It then conjures up numerous flame pillars, three at a time, that can be blocked and are awkward to dodge.

The Time Reaper will hold his hands together and gather energy, and seconds later, he releases a large energy blast.

"It's futile". ("How CLEVER!" on second time) The Time Reaper releases a blue shockwave that knocks the player across the room. This is without warning, but does no damage. He only performs it before he changes phases.

"Ha ha, HA ha!!" A symbol will appear on the ground, and a second later, chain hands will hold the player in place. Does no damage, but the Time Reaper usually uses it on his second or third/last bar of health, right before he performs his scythe swipe. Can only be dodged. In Brutal Mode in his second bar of health, he will summon the symbol without warning as he swings his scythe. Most likely a reference to Death's chain hand attack in Portrait of Ruin, where he will hold the player in place to perform a very damaging swipe.

"Nowhere to run!!" Fires and sweeps across the arena an immolating single beam. Cannot be blocked and requires adroit dodging or jumping. References Aeon's 'blue clock' attack that fires a blue beam, as opposed to the Time Reaper whose beam is red. On its last bar of health (second-to last on Brutal) it becomes two beams, requiring even more precision.

"STAY OUT OF MY WAY!!!" In his last bar of health in Brutal Mode, he will shoot the beams quicker, and summon three homing skulls while he performs this attack. The beam in this phase is a one-hit kill, and the Reaper will repeatedly use this attack, making the charge-up for the attack the only opportunity to damage him in this phase. Fortunately, the charge-up is unusually long.

Summery

Stats

Intelligence170 IQ
StrengthIncalculable
SpeedIncalculable

Super Powers

Abstract ExistenceAcausalityAccelerated DevelopmentAccelerated HealingAgilityCurse ManipulationCurse ResistanceDimension StorageDimensional AwarenessDimensional TravelDuplicationEctoplasm ManipulationEnergy ManipulationEnhanced ConditionEnhanced HearingEnhanced MemoryEnhanced SightEnhanced SmellEnhanced TasteEnhanced ThieveryEnhanced TouchHellfire ManipulationImmortalityIntelligenceLaser ManipulationMolecular CombustionMolecular DissipationMolecular ImmobilizationMolecular ManipulationMolecular OscillationMorality ManipulationNecromancyNonexistent PhysiologyRegenerationResurrectionSelf-SustenanceShadow ManipulationSleep ManipulationSmoke ManipulationSoul ManipulationSummoningSuper BreathSuper SpeedSuper StrengthSupernatural ConditionTruth ManipulationUmbrakinesisUnderwater breathingUnholy ManipulationAntiforce ManipulationAntimatter ManipulationAstral ProjectionAstral TrapBlack Hole ManipulationBlood ManipulationBloodlustCausality ManipulationCausality ResistanceCorruptionCorruption ResistanceCosmic AwarenessCreationDark MagicDark Matter ManipulationDarkforce ManipulationData ManipulationDeath ManipulationDeath TouchDecay EmbodimentElectricity ResistanceElectrokinesisElement ControlElemental TransformationEnergy BlastsEnergy ResistanceExistence ErasureExistence Erasure ResistanceExplosion ManipulationExtrasensory PerceptionFear InducementFear ManipulationFire ControlFlightFood ManipulationForce FieldsHeat GenerationHeat ResistanceHellfire ResistanceHigher Dimensional ManipulationHive-MindHyperkinesisHypnokinesisImmortality NegationInformation AnalysisInformation ManipulationInterstellar TravelMagicMaster TacticianMemory ManipulationMetaphysics ManipulationOrganic ManipulationOrigin ManipulationPacemiakinesisPain ManipulationPlasma ManipulationPocket DimensionsPortal CreationPostcognitionPower Absorption ImmunityPower Mimicry ImmunityReality WarpingReality Warping ResistanceRegeneration NegationSocial InfluencingSonic ScreamSpace SurvivabilitySpaceflightSpatial AwarenessSpatial CommunicationSpatial ManipulationStasisStatistics AmplificationStatistics ReductionStatus Effect InducementTime ManipulationTime Manipulation ResistanceToxin and Disease ResistanceUnholy Resistance