Sarge's powers and abilities
Non-Corporeal Entity Physiology: Being a non-corporeal entity, Pachakutiq's physiology possessed characteristics that could be considered unnatural. Notably, he had incredible strength and possession; which he used to take the form of
Phil Coulson.
Superhuman Strength: Sarge was roughly as strong as
Alphonso Mackenzie and was able to briefly pin down and overpower the S.H.I.E.L.D. Director, even though Mackenzie is much larger and more muscular than him. Once he was killed and brought back twice, his strength was enhanced significantly each time. Once he was revived the first time, he was strong enough to smack
Quake across the room, but by his second, he was able to send
Izel, someone with equal power to his, hurling towards a stone column with a single punch. He also headbutted Johnson to the ground with ease. During his second battle with Mackenzie, Sarge was able to get the upper hand over him much easier and was only defeated due to Mackenzie killing him with his sword while he was distracted. He also performed many other feats such as punching a dent into a metal desk and pulling a highly reinforced door off of its hinges.
Superhuman Durability: Sarge's body was very resilient to the point where he could survive multiple gunshots from the Izel-possessed
Melinda May and instantly get back on his feet, showing little to no discomfort from his wounds. When he got his neck snapped by Quake, he was able to recover after a short period. Once his true personality and potential awoke, Sarge as his true self, was able to completely withstand Johnson's vibrational shockwave with no discomfort. While fighting Alphonso Mackenzie, Sarge was able to withstand all of the Director's attacks, raging from using the Shrike Bullets without any blood being shed, to shrugging off all of his melee attacks.
Regenerative Healing Factor: Sarge can fully heal from severe injuries, such as gunshot wounds, in a matter of minutes. He quickly recovered after being shot multiple times by Melinda May; only minutes later, he appeared to be completely fine, with no visible wounds or scars at all. Additionally, he was killed by Quake multiple times only to be healed and come back. He was also shot in the head by May, seemingly killing him. However, Sarge woke up only a little bit later to find his head wound healed. Even being shot four times did not phase Sarge as much and even though he lost nearly all of his blood, he came back to life.
Power Augmentation: Each time Sarge had come back to life, his powers increased. For example, his first death increased Sarge's strength to the point he was capable of putting a dent in a metal table. On his second, he was able to punch a reinforced door with enough force to tear it, and its mountings right off of the base walls.
Longevity: Being a Non-Corporeal Entity and coming from a realm where life and death were insignificant, Sarge's lifespan was increased, allowing him to live for hundreds if not thousands of Earth years. His longevity even extended to his corporeal form as when he used the body of Phil Coulson, he did not age for thousands of years.
Possession: Sarge was able to completely possess the bodies of others. He possessed a duplicate body of Phil Coulson, which he had been inhabiting until his death. Unlike Izel, who cannot access the memories of her hosts, Sarge can incorporate his host's memories into his own; however, he does not have control over his host's memories, as Coulson's memories clouded his own into thinking that Izel, his once lover, had killed his family and stole his memories of them. The truth was only revealed by Izel herself.
Shapeshifting: Sarge was able to willingly morph between his Phil Coulson human form and his original incorporeal Pachakutiq Form. At first, he could not control this ability, only being able to morph his hand or his face while in a state of anger, but when his true nature and potential finally revealed itself, Sarge was able to rapidly recover from any damages while shapeshifting and strike crippling blows to his adversaries.