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Leinad Duty ((True Form))

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Superhero Database Original Characters

Leinad Duty's powers and abilities

Absolute Darkness:

Description: The user is able to create a field of absolute impenetrable darkness that completely negates sight and can also dull or even completely negate the other senses. They are potentially capable of generating darkness so intense that it can completely obliterate objects in their path. The user can create, shape and manipulate the darkest areas of the mystical world and all aspects of the shadow world, from elements to mythical beasts, darkest areas that hold ancient secrets, mysterious creatures, and legendary powers that none of the mortal planes can comprehend. . Users can create, shape and manipulate darkness and shadows. On its own, darkness is primarily used to obscure everything in total darkness, but by accessing a dimension of dark energy it can be channeled for a variety of purposes, both as an absence of light and as a solid substance: one can also control and manipulate the beings that exist there create and dispel shields and areas of total darkness, create buildings and weapons, teleport across great distances through shadows, etc.

Physiology of the Deity of Hatred:

Description: A user with this ability is or can transform into a Deity of Hatred, a god/goddess who represents or is associated with hatred, hostility, resentment, and disgust and all of their aspects. This gives them absolute knowledge and power over them, their concepts and principles. Hate deities are often worshiped by those, either individually or in groups, who possess considerable hatred and anger. Others who are less hateful may worship this deity just to placate them. Hate deities were not a common feature of worship in polytheistic religions, but they were important between ancient and current civilizations.

Physiology of the Deity of Madness:

Description: The user with this ability is or can transform into a Deity of Madness, a god/goddess who represents or is associated with madness, insanity, frenzy and madness. Deities of Madness were not common in mythology and considered somewhat rare among deities.

Subordination Handling:

Description: Users gain significant influence over intended targets, allowing them to control, strengthen or weaken them physically, mentally or magically (including all supernatural powers) and manipulate their victims as they wish, even summoning beings to serve them or dismiss those who wish. The user can even extend their power to shift their victims' allegiance to the user without focusing on controlling them and the victims see the users as kings/queens and their true masters.

Omni corruption inducement:

Description: User can induce corruption in anything and everything, including natural forces, abstract/conceptual properties, people with pure hearts and souls, Purification users, even things that are, by their definition, immune or shouldn't even be. corrupted (such as air or wind) would be affected, etc. Due to the nature of the corruption/corrupt influence, all attempts to purify the target would fail or lead to an eternal stalemate.

Corruption Handling:

Description: The user can manipulate the powers of corruption to have a variety of effects on themselves or others. The user can take control of any darkness in others' hearts to make them their servants. The user can even become stronger from the darkness and corruption of others just by being around them.

Apocalyptic Force Manipulation:

Description: Users are able to control the ultimate force, the one that causes all existence to end. Apocalyptic force doesn't necessarily mean they need to destroy, just end a universal cycle making it the representation of the end or omega. They can actually tamper with the ultimate power of existence and end any universal cycle, creating absolute chaos.

Endless Storm:

Description: User can create/generate storms or weather phenomena that will never end once generated. Perpetual storms can even continue to grow in size and strength over time, altering local weather patterns or drawing in the upper atmosphere to form new storms.

Unbound Soul:

Description: The user of this power is able to freely traverse or travel through any realm as a soul and not be limited by any of them. Users of this ability are usually dead, but their souls are not linked to the realm of the dead.

Dark soul:

Description: The user possesses a soul that is either completely devoid of light or has been completely corrupted to the point of allowing the use of arcane and unnatural powers not accessible to the pure. This soul usually results in the user being driven to evil and chaos, but the user can, if properly accustomed to darkness, use it without falling into evil.

Personal Soul Fire:

Description: The user can channel their life force to generate and manipulate spiritual fire from themselves. It is energy fueled combustion on the metaphysical level. As such, it defies the laws of physics. They can do things that earthly fire cannot, affecting physical and non-physical things alike.

Dark Soul Manipulation:

Description: User can create, shape and manipulate souls of a darker and more harmful nature; that which damages, destroys and consumes anything/everything it encounters, representing the dangerous destructive side of souls, which in turn ignores most of the normal soul's limitations and weaknesses. In essence, it is just about controlling the negative powers of the souls themselves.

Extremely Strong Soul:

Description: The user has a strong soul that is equivalent to the power of many souls, which is useful in situations that test spiritual strength and grants spiritual abilities. The user's soul is unable to cling to anything and lives free with nothing holding it back. It is also strengthened by the user's sense of purpose, no matter the cost.

Cursed Combat:

Description: Users are able to combine curses with physical combat skill, allowing one to wield tormented and/or bewitched power in battle. The user is able to create curses with various effects, from tormenting enemies to inflicting innocent children with incurable diseases. The user can generate impurities and contaminating matter (meat, metal, elements, machinery, etc.) and spread it. Any creature or thing caught in it will be tainted and contaminated causing disease, mutation or even corruption.

Omnidirectional energy waves:

Description: User can release energy in all directions at once. This ability allows the user to attack many enemies at once and possibly destroy large areas such as villages. The amount of force and damage depends on factors such as the user's individual strength or power and the specific techniques used. The same goes for range, which depends not only on the above factors, but can also be impacted by environmental factors. For example, some types of energy can pass through walls, while others cannot. Likewise, if the attack is a giant blast of thermal energy, a cold environment can shorten the range in a way that the kinetic energy attack would not.

Super Bombardment:

Description: The user can generate and launch a large number of high-explosive projectiles in a single blow. Bombs can be of any shape and type (elemental, energy, psychic, gravity, etc.), possibly supplemented by additional properties like targeting, phasing, or teleporting to increase their overall effectiveness. This grants users extreme destructive capabilities, allowing them to destroy entire armies, vast territories, and even entire planets in a single wave. Projectiles can also be focused to quickly take down the toughest targets or combined into an exponentially more powerful blast.

Anti-Power Combat:

Description: The user can conjure an energy capable of totally annihilating everything under the energy definition. The transformation and manipulation of conjured energy depends solely on the will of the caster. User can release/use anti-energy attacks of various forms and/or intensities, whether projected, used as part of melee attacks, etc. User can create/generate anti-energy. The user is able to use their Anti-Energy Manipulation with their physical combat skill, channeling anti-energy through parts of their body or using anti-energy for defensive purposes. The user has defensive abilities that are enhanced by anti-energy, allowing them to block, parry, dodge, etc., with the power of anti-energy. The user is able to utilize anti-gravity manipulation with their physical combat, negating gravitational control around them to create various effects to fight opponents, such as enhancing movements, avoiding damage, and/or offsetting an opponent's body. The user is able to infuse anti-powers with physical attacks, allowing for counter-attack abilities to augment the user's combat skills and techniques.

Psychological Distortion

Description: The user is a frightening anomaly in the field of psychic powers. Unlike other psychics, whose abilities simply get stronger in magnitude as they become more powerful (greater power, greater scale, keener perception, more precise control), for some reason the user himself has undergone a crucial change of nature at some point. unknown point, transforming them forever into something entirely different. From this moment on, the user begins to exhibit increasingly disturbing feats that go beyond telepathy and telekinesis, maintaining aspects of both, as if they were merged into something greater, something beyond patterns and understanding. Sudden hallucinations that become real, thoughts and emotions that permeate people and places to the point of changing them, environments and landscapes distorted beyond what physics allows, locations, appearances and even natures (especially of the user) changing drastically without explanation, and mental worlds bleeding in and out of reality are just a few examples of the fearsome potential of the users. In short, users possess absolutely unnatural psionic power, allowing them to warp the very fabric of reality.

true illusion

Description: The user can create, shape and manipulate illusions so powerful they surpass reality. They can induce illusions that they can think of other things and themselves, and freely change the phenomenon of illusion to reality and vice versa at any time. They can change people, places, locations, rooms, events, etc, bring anything out of nowhere, make anything disappear without a trace, etc.

Absolute Emotions (Emotional Negativity)

Description: The user has no limit to how far they can intensify their emotions, and they also tend to use it to their best possible advantage. For example, whenever it comes to the user's anger, he has no limit to how much he can raise his voice to the point of yelling at someone, and he can also instill fear in just about anyone. When they are not under control, their insults, threats and also their hatred can also be overwhelmingly endless to point out that individuals will experience extreme trauma and tremble with dread. As for happiness, optimism, excitement, etc. of the user go overboard, as there are no limits to how much joy they can feel. The user will also possess an unlimited level of faith due to faith being highly emotion-based. In short, anything and everything directly related to your emotions can reach infinite and absolute levels.

Absolute Insanity Induction

Description: Users can inflict unfathomable madness on absolutely any being, regardless of how powerful they are. Driving victims to irreversible and total insanity.

Ballistic empathy:

Description: The user wields a destructive/violent version of empathy, which causes any close person's emotions to be destabilized and violent anger, irrational fear, immense confusion or uninhibited lust. They can generate empathic force to create harmful illusions, cause empathic pain, and severely injure the opponent.

Ontopathogenesis:

Description: The user can create and control a viral infection that can infect beings from both physical and metaphysical origins. The infection is unlike her past catastrophic illnesses that affect living matter in the material world, she can infect anyone other than the physical, gaining access to all mental, spiritual, psychic, emotional, supernatural organisms and infesting them with any harmful symptoms. /beneficial. Along with a link to routine knowledge of the target to use against potentially powerful entities. The infection is a dimensional jumper, jumping from host to host and turning them into the user's minions. They can even prove so powerful that they can infect angelic, demonic, divine, heavenly entities to do their bidding. Users can even convert them into anything specifically, including loathsome monsters, attacking anyone that comes their way or the user's. With enough mastery over such infections, users can control it and its effects to users will be able to shape it into whatever the user needs to be included. infected user at its core, even at remote levels. This is not guaranteed to infect everything/anything, but at the height of infecting anything that is considered organic/living/living or a being in general.

Forbidden Knowledge:

Description: The user is in possession of a dark, forbidden form of knowledge that was never meant for mortals to know. This type of information can range from scientific, magical or supernatural in nature and can give the user access to abilities and capabilities far beyond human comprehension, not unlike the knowledge granted to the user.

Feats:

Mismatch in a devastating fight that destroyed galaxies dominated by the Great Old One Shuma Gorath (Duty wanted lordship of the Chaos Dimension), whose destruction eventually overtook Mr.Tentacles' native dimension. Upon arriving there Duty loses his advantage, but is still strong enough to withstand all the power of Gorath indefinitely, only being defeated when an unlikely team-up of Shuma, Chthon, Vishanti and Dormammu, defeating him definitively. When the 6 used all of their power to successfully eject Duty, the impact caused severe tremors across the multiverse and serious damage to space-time, prompting a Lifebringer Galactus (as mandated by the Living Tribunal) to rebuild countless planets and revive lives en masse, while Dr. Strange with powers borrowed from Eternity and wielding the Time Stone was left with the role of restoring the time structure of the multiverse.

Leinad Duty's weaknesses

Duty has a weakness for people who have well-resolved lives, having difficulties using his powers around them and can even be vulnerable to being hurt by mortals, when he was beaten by Rafael and knocked out, who has scale powers much lower than Duty (Rafael scales between superhuman low and superhuman medium level). Another happening was that an ordinary (but well centered) human student of Rafael's was able to hurt Duty to the point of bleeding, ignoring his intangibility. His evil and enslavement power is so high that it can have a rebound effect on the universe he invades, uniting villains, heroes, and enemy cosmic entities of this (imagine Oblivion and Phoenix Force teaming up) verse against him. When Duty raids to wreak havoc on fictional universes, the force united to stop him can cause permanent damage to his essence. Characters with high levels (or very high power-up comic book style characters that the writers give to their favorite characters) allied with low power but very highly prepared characters (Batman for example) are a serious danger to Duty due to the dual nature of the team, because it overloads his combat adaptability. These two types even alone can give Duty a run for his money. If the character fulfills both types simultaneously, he can expel Duty from his universe on his own, albeit at great cost, as fighting Duty is fighting physically, psychologically and spiritually at the same time.