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KB

KB

Kaleb Bell

KB's powers and abilities

Physical Powers

Strength:
  • Enhanced: Can raise thousands of pounds. Being able to carry out any offensive action with the force of a massive vehicle. Can perform extremely powerful attacks and cause a lot of collateral damage such as destroying large bridges, buildings, heavy vehicles, large trees, and killing huge creatures that require military grade weapons, such as moderate explosives, with only their physical strength.

  • Being a Vengeance-Vampire Hybrid, he is capable of lifting over 2,150 kg {4,740 lbs}, without strain.

  • He can lift over 2,415 kg {5,324 lbs} with slight visible strain.

  • He can lift over 2,532 kg {5,582 lbs} with very visible straining.

  • If he uses a physical enhancement spell, he can enhance his strength to be able to lift up to 3,825 kg {8,433 lbs} without straining, and up to 5,018 kg {11,063 lbs} with noticeable straining.

Speed:
  • Enhanced: Can run at speeds faster than peak human {27 mph to 39 mph}
  • Supernatural (Type 1): Average running speed ranks around 414 mph and the highest speed, ever met, has been 750 mph.
Reflexes:
  • Supernatural: Has glaringly super superior reaction speeds over other beings in the universe. Is capable of reacting faster to being with lower reflexes.
  • Bullet Time: His mind and senses are able to process information at such speeds that time appears to have slowed down, allowing them to perceive what would normally be moving too fast to see/hear and respond accordingly.
Agility:
  • Supernatural: Agility is blatantly superior to other beings in their universe, reaching into the high superhuman territory. Capable of combining balance, bodily coordination, speed, reflexes, strength, and endurance better than others.
Stamina:
  • Able to sustain himself without tiring to a high superman level.

  • Dependent on whether he is using mana or physical bodily, decides on how long he can sustain himself.

  • He is capable of enhancing himself, magically, in order to last for longer periods.
Durability:
  • Enhanced: Body tissue, skin, muscle, bones, etc. are extremely resilient. Allowing to withstand harmful forces on the body such as crushing weights, impacts, pressures, changes in temperature, etc.

  • Supernatural (Type 3 to Type 4):

  • Type 3: Can resist being damaged by objects of supersonic speeds, atomic to hydrogen explosions worth of energy (kilotons to hundreds of megatons), endure natural disasters and created ones, and most dangerous forms of energy, tolerate armor penetration shots, and survive asteroid impacts.

  • Type 4: He is close to near-indestructible, able to endure being hit by large objects at hypersonic speeds, resist enormous hydrogen explosions ever recorded, and theorized to volcanic eruption worth of energy. Tolerate temperatures near kelvin and below negatives worth, endure some cosmological/energy events (solar storms, wide-scale asteroid fallout). Users can even survive a planetary collision. {Just because he is highly durable does not mean he cannot get his butt kicked, often does thanks to his pride}.
    Regenerative Durability:

  • Has enhanced resistance to physical damage as a result of an accelerated healing factor.
Endurance:

  • More enduring than others, able to push beyond natural limits. Able to work longer/survive without supplies, resources, energy, or other items for an immensely extended amounts of time.
Senses:
  • Enhanced: Has extremely accurate senses, allowing them to see, hear, smell, taste and feel better than an average member of their species.

  • Can hear a heartbeat from roughly 30ft to 60ft away.

  • Can see roughly 6 miles away.

  • Can smell roughly 80ft away.

  • Senses are not always on, he has the power to focus on one single sense. Otherwise they are compared to a human senses (except smell, that's almost always active).
Immortality:
  • Type 1-Eternal Life: Cannot die from natural causes (old age or conventional illnesses)

  • Type 3-Regenerative Immortality:
  • Can regenerate completely so long as not instantly killed by attack (such as ripping out his heart, which can take seconds to hours in order to heal).

  • Able to recover any damaged body parts (faster when combining his mana with his regenerating healing factor ).

  • Immune to drugs, disease, and harmful foreign substances.

  • Forever in optimal health and physical prime (he can make himself look older, by use of mana).
    Regenerative Healing Factor:
  • Enhanced to Supernatural Regeneration:

  • Any type of cut from small too deep, any broken bone, damage organs, etc. can be healed anywhere from seconds to hours.

  • If injury is severe or they’re weak, can take as long as a few days up to couple weeks to fully heal

  • Disease and contamination immunity/invulnerability.

  • Skin and bones are incredibly durable, therefore he is harder to hurt and kill
    Self-Resurrection:
  • Able to revive self upon death either instantly or after some time, depending on severity. For example, if he has his neck snapped he can resurrection within seconds to a few minuets, but if he has his heart ripped out it could take several minuets, several hours, or several weeks before he revives.

  • Can still meet his final death though, mainly through the use of the Yellow Maple Tree Stake, as before he burned the tree he carved 6 stakes, originally he owned two stakes(but burned both of them during a dark episode), Rich
  • Slaypire owns two stakes, but the other four are currently missing/been stolen.
    Retroactive Immortality:
  • He is immortal in the sense that when they do die, they won't stay dead.

  • Able to revive self upon death either instantly or after some time. Still dies, but death is ultimately meaningless.
Empathy:
  • Can fully interpret the emotions, moods, and temperaments of others without reading apparent symptoms.

  • Can attack someone in a personal and emotional way since they know exactly what emotion is flowing through themselves and can use this knowledge to play against them.

  • Capable of communicating through emotions.

  • Given that he is part Vengeance Demon, he is more capable of sensing when people have vengeful feelings in their souls.
    Empathic Power Augmentation:
  • Able to empower/enhance his own abilities via emotions, such as anger, happiness, sadness, fear, etc, (most commonly happens when he is angered).
    Enhanced Emotions:
  • Has enhanced emotions, making it so that he can feel emotions in ways others may not be able to, possibly making it so that their emotional powers, if they have any, are higher than they otherwise could be.
True Face/Looks:
  • Face and body is mixed of a vengeance demon and TVD vampire.

  • Skin around eyes (just slightly above eyebrows), bottom lip, and down to chin is smooth and vampire skin.

  • Skin around the hairline, cheekbones, jawline, chin, T-zone, all the way to the top lip is vengeance demon.

  • Anything below the neck is vengeance demon skin with different size patches of smooth skin.
Teleportation:
  • Expert Level with Vengeance Demon powers: Capable of teleporting thousands of kilometers, on a continental scale. Capable of teleporting, at least 2 other people with him, possibly more but has never tried. Uses this when he teleport quickly, such as in battle, in which he teleports in an electrical vapor like manner.

  • Master Level with Anodite powers: Capable of teleporting on a planetary scale. Can teleport mass up to buildings.
Telekinesis:
  • Capable of manipulating, or otherwise interacting, with matter or another aspect of a physical system through non-physical means. Commonly, its most fundamental trait is to move and control objects (or to generate and apply physical force on a target, or potentially, an area) without physical contact.
Energy Projection:
  • Capable of emitting energy from his hands, in the form of beams/blasts.

  • With his Vengeance Demon powers, he is capable of the shooting multiple blasts of lighting. Having a range of three meters to 100 meters, possibly reaching 200-300 meters out of anger.

  • With his Anodite abilities, he is able to do this on a much larger scale and with more power. Having a range of 10 meters to 65 Kilometers, possibly capable of reaching Planetary range.
Electrokinesis:
  • Able to shoot multiple blasts of lighting from his hands.

  • Capable of doing a "flashy" teleport that surrounds him with lighting when he appears, which is capable of knocking people back, but only a few feet.
Pyrokinesis:
  • With his Vengeance Demon powers, he is capable of Inflammation, which is the ability to cause burning pains and actual burns in others, in some cases their skin burns and injures others, whether through physical contact or from a distance. He is also capable of Combustion Inducement, which is the power to increase the kinetics of atoms and molecules causing them too combust and ignite.
Astral Projection:
  • Can project/separate their astral form from their material bodies to different place on earth.

  • Some of his powers are somewhat limited in astral form.

  • In serious situations, he can control both forms.
Sonic Scream:
  • Can emit an extremely powerful scream of high amplitude for a variety of purposes from their vocal cord and mouth.

  • Can only destroy anything in front of the user unless they turn around, moving the scream in the process.

  • On his own, he is capable of reaching around 250 Decibels, which is enough to burst a humans eardrums, impact their inner organs, and cause death.

  • Using his Anodite abilities, he can enhanced his vocal cords to reach over 500 Decibels, possibly more, in which he can direct screams over large distances and even send them at specific targets, only affecting the enemy without affecting their allies and he can severely vibrate many materials causing them to shatter or disintegrate, repel targets with immense air pressure, or disorient, injure or even outright kill any organic target by fatally rupturing their internal organs or reducing their bones to powder.
    Ballistic Scream:
  • Being able to emit sound waves that can destroy objects, they may be able to target certain objects so that only they are destroyed; and with enough power, could level entire cities with their power and at full strength, they could destroy an entire planet, or even distort the fabric of reality.

  • Although, he has yet to ever do something on this level; it has been noted that he has the capability to do so.
Master Martial Artist:
  • Skilled in multiple different martial arts, whether it be offensive or defensive styles

  • Has been training in martial arts, since he was 7 years old, and overall has trained in 13 different martial arts, while still learning others.

  • Is considered a master/advance at 6 martial arts. These include Boxing, Kickboxing, MMA Krav Maga, Muay Thai, and Aikido

  • Is considered intermediate in 7 martial arts, those being: Brazilian Jiu Jitsu, Judo, Karate, Tae Chi, Kung Fu, Vale Tudo, and, Ninjitsu.

    .
Weapon Master:
  • Highly skilled in using multiple weapons, these include swords, staffs, war fans, daggers, axes, bows, mace, fail, nunchaku, etc.

Anodite Powers:

Magic/Mana:
  • Being part Anodite, he is capable of manipulating and controlling life energy, which is the very substance of magic itself.

  • He can harness, cannel, and/or absorb the power of the surrounding energy source.

  • He is able to use this to generate energy blasts, beams/streams, waves, bolts, etc. As well as shields, barriers, ropes, chains, stepping stones, and other energy constructs.

  • Will probably add more examples later...idk if I need to tho...
Construct Creation (Mana Constructs):
  • He can change anything/everything, including matter/energy, elements, essences, properties, forces, powers, aspects, concepts, etc., into objects, among other shapes and forms.
  • These constructs can range from individual elements, substances and materials, to functional items such as tools and weapons, to more complex creations such as living or non-living entities, entire structures and even environments in certain cases.

  • While he has yet to master his anodite abilities, given that it takes 60-70 years to due this (from the time they have found out about their abilities, meaning he would still have another 50ish years until mastering them). With that being said, he was still considered fairly proficient for his young age.
Telekinesis via magic/mana:
  • Can use mana to move, manipulate and otherwise interact with matter.

  • Eyes tend to glow blue when using this power.
Life-Force Manipulation:
  • He is capable of creating, shaping and overall manipulating life-force, the fundamental force that allows life to appear/exist, grow and flourish throughout the universe.

  • He can control his own personal life-force that dwells within himself, allowing him to achieve untold power and great abilities considered to be beyond that of normal beings.

  • He uses his Anodite abilities to achieve this.
    Life-Force Absorption:
  • Can absorb life-force/energy, vitality and health, while removing it from the source, and into his body. He is then able to use this energy in various ways, such as enhancing himself, using it as a power source, etc.

  • He is able to use this ability without killing the other being, only stealing the "essence" of their power. This usually causes them to become fairly weak, unable to continue on and can take days, weeks, or months to fully return back to full vitality.
Death Inducement:
  • When he goes dark, he has the ability called Death Touch. In which is capable of killing almost anyone and possibly even anything using varying means, either instantly, slowly over time, after certain conditions are met, or after a certain period of time has passed.

  • Can be induced by touch, at a distance, or by performing a certain ritual.

  • With all this being said, in most cases of this happening, it happens be touch, in which he is draining them of their life, and can either be done quickly (to the point of that being felling nothing since it happens so quick) or slowly for torture.
Hair Manipulation:
  • Prehensile Hair: When in his Anodite form, he can manipulate his hair to grow in order to hold/manipulate objects, attack opponents, drain life-force/energy, etc.
Light Generation:
  • Is capable of generating light of various intensities (to a point), for various attacks, defensive moves, etc.
Telepathy:
  • Not a full telepath, only has a select few powers.
[u]Basic Level Powers:[/u]

  • Mind Reading/Thought Detection:
  • [list]
  • Can read and sense the thoughts of others. He has to actively think and focus on reading someones mind, and can only read one persons thoughts at a time.
[/list]

  • Memory Reading:
  • [list]
  • Able to read target's memories.
  • Usually done when target is in close contact.
[/list]

[*]Visual Mind Reading:
  • Can see the thoughts, memories, etc. of others

Notable Spells

Spells he created: TBC...

KB's weaknesses

  • Nature created a loophole to kill the Original Vengeance-Vampire, a Yellow Maple Tree. {It should be noted that Vengeance-Vamps that are sired are weaker than KB and can be killed with any type of tree stake, fire, sunlight, etc. Much like the Non-Original Vampires from TVDU}.

  • Daggers: There are 3 different daggers that can incapacitate him. One is a silver dagger that must be dipped in the ash of the Yellow Maple Tree. The second is made from one of the strongest metals on Earth, which is Tungsten, and it is imbued with the same magic/energy as the Yellow Maple Tree (the energy was still flowing after the tree had been burned). The last one is a a dagger created out of Adamantium, and has been imbued with magic of very powerful beings.

  • Desiccation: He still needs to drink blood, and draining him completely (or refusing to drink blood) will cause him to become incapacitated.

  • Incapacitation: KB can be incapacitated in different ways, such as using a stake (will only temporarily "kill" him, not for long {could be anywhere from several minutes to a couple hours} but long enough to get away), using a larger stake will keep him in incapacitated state for longer, breaking his neck (this will leave him incapacitated for a few hours to several hours ), etc.

  • Vervain: This has a weaker effect on him given that he is a combination of two beings, but can still be somewhat effective against him. But when used in larger amounts, it can be more effective. It still prevents him from compelling other humans.

  • Werewolf Venom: Werewolf venom will not kill him, but it greatly weakens and incapacitates them and causes him to experience hallucination. The effects are temporary and only last for a few hours, but he can overcome it with the use of his mana powers (he can magically draw the venom out from his blood).

  • Magic: Has a high magic resistance to the point where certain offensive spells/attacks won’t be as effective. With that being said, he is not immune to magic and therefore it can still be used to cause major harm, slow him down, etc.

  • High-pitched Sounds/Frequencies: Due to his enhanced hearing certain high-pitched sounds & frequencies can be very harmful. This is really only effective if he is trying to use his enhanced hearing. If he is using his sonic scream, he tends to tune out his hearing which can be dangerous as he can be snuck up on from behind.

  • Muting: Mute spells, or removing the mouth (like Scarlet Witch did to Blackbolt) causes him unable to cast spells, and in return cannot use many mana based incantations. Although, in most situations he can find a way to reverse the spell, if he is in a moment where he is unable too, that is a problem.

  • His own emotions: Overall, one of his greatest weakness is himself. Being such a sensitive person, he has to take control of the situation and his emotions or else bad things can happen to where he loses his sense of morality. His enemies have often used his own insecurities and emotions against him in the past, although he has gained more control over this, they are still one of his greatest weaknesses.

Summery

Stats

Intelligence123 IQ
Strength262+ tons
Speed25.1x Speed of Sound

Super Powers

Accelerated HealingAlchemyCorruptionCosmic AwarenessDanger SenseDeceptionDemon PhysiologyDexterityDimensional AwarenessDurabilityEmpathyEnduranceEnergy AbsorptionEnergy BeamsEnergy BlastsEnergy ConstructsEnergy ManipulationEnergy ResistanceEnhanced HearingEnhanced MemoryEnhanced SightEnhanced SmellEnhanced TouchForce FieldsIllusionsImmortalityIntelligenceJumpLevitationLongevityMagicMagic ResistanceMatter ManipulationMolecular ManipulationPreparationReflexesResurrectionStaminaStealthSummoningSuper SpeedSuper StrengthSwordsmanshipTelekinesisTeleportationToxin and Disease ResistanceTransformationWishingAccelerated DevelopmentAcrobaticsAdaptationAgilityArcheryAstral ProjectionAttack ReflectionAuraChi ManipulationCold ResistanceCorruption ResistanceCreationDamage BoostDamage ReductionDark ArtsDark MagicDeconstructionDimensional TravelDisarmamentDream ManipulationElectricity ResistanceElectrokinesisElement ControlEmotional Power UpExplosion ManipulationExtrasensory PerceptionExtraterrestrial PhysiologyFire ControlFire ResistanceFlexibilityFlightGrappling/ClimbingHeat GenerationHeat ResistanceHunters InstinctIce ManipulationIlluminationIllusion ResistanceInformation AnalysisInterstellar TravelIntimidationIntuitive aptitudeInvulnerabilityJaw StrengthLeadershipMagic AbsorptionMarksmanshipMaster Martial ArtistMaster TacticianMatter AbsorptionMemory ManipulationMind ControlMind Control ResistanceNatural WeaponsNon-Physical InteractionPlant ControlPortal CreationPower AugmentationPressure PointsPsionic PowersPsychometryRadiation ImmunityReactive Power LevelReality WarpingRegenerationSealingSeismic PowerSelf-SustenanceShapeshiftingSleep ManipulationSocial InfluencingSonic ScreamSpatial AwarenessStasisStatistics AmplificationStatus Effect InducementSupernatural ConditionTelepathyTerrakinesisVision - HeatVision - NightWater ControlWeapon SummoningWeapons MasterAfterimage CreationAnimal ControlAnimationBanishBiokinesisBloodlustClairvoyanceCloakingCurse ManipulationDimension StorageDisguise MasteryDisguise ResistanceDuplicationDurability NegationElemental TransformationEnhanced ThieveryExorcismFear InducementHair ManipulationHoming AttackHypnokinesisInstinctive ReactionInvisibilityLife ManipulationLove InducementLuckMaster SurvivorMetal ManipulationMind BlastMolecular DissipationMolecular ImmobilizationNon-CorporealPain SuppressionPower NullifierRage PowerRune MagicSize ChangingSmoke ManipulationSpatial ManipulationTechnological PossessionTechnopath/CyberpathTime ManipulationTime Manipulation ResistanceTime TravelToxin and Disease ControlVehicular MasteryVibration ManipulationVitakinesisWeather ControlWind Control