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K. Rool

K. Rool

K. Rool

Mario

K. Rool's powers and abilities

Charge: King K. Rool simply charges at his opponents.

Crown: King K. Rool grabs his crown and tosses it like a boomerang at his opponents.

Super Jumping: King K. Rool jumps high into the air and slams back down forcing cannonballs to rain from the sky.

Shockwave Jump: King K. Rool jumps and then slams the floor, creating multiple green shockwaves.

Blunderbass: King K. Rool uses a gun that can shoot out cannonballs, spikes and various elemental objects.

Invisibility: King K. Rool can turn invisible to attack his enemies without being seen.

K. Rool's weaknesses

His own incompetence