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Joker

Joker

Ren Amamiya

Shin Megami Tensei

Joker's powers and abilities

Persona Summoning: Ren's main ability consists of being able to summon his Persona, a powerful spirit of legend. Since he was chosen to be the Trickster, he has the power of the Wild Card, which allows him to summons multiple Persona with varying levels of power and skills.

Arsene: Ren's initial Persona, which represents his personality and philosophy. It is based on Maurice Leblanc's gentleman thief, Arsène Lupin. Arsene is resistant towards Darkness-based skills, and vulnerable to Ice and Light based ones.

Eiha: A Curse-based skill that deals minor damage to one foe.

Cleave: Arsene slashes the foe, dealing light physical damage.

Sukunda: Lowers the enemy's precision and agility.

Dream Needle: A physical attack that has chances of putting the opponent to sleep.

Adverse Resolve: A passive ability that increases Ren's chances of dealing critical damage after being ambushed.

Vishnu: The Ultimate Persona of the Fool Arcana (discounting Satanael). Based on the Hindu deity of the same name. It's immune to light and darkness, and has the ability to absorb Ice-based attacks.

Ali Dance: Automatically halves the opponent's chances of hitting the user.

Magarudyne: Strong Wind-based attack that deals heavy damage to all enemies.

Megidolaon: Non-elemental magic attack that deals massive damage to all foes.

Vacuum Wave: Wind-based attack that deals massive damage to all foes.

Charge: Increases the power of the next physical attack by 2.5 times its original power.

Repel Fire: Automatically deflects all fire-based attacks.

Wind Amp: Automatically strengthens the power of Wind-based attacks.

Riot Gun: A gun-based attack that deals massive damage to all foes.

Futsunushi: The Ultimate Persona of the Magician Arcana. Based on Futsunushi-no-kami, the Shintoist god of swords. Vulnerable to nuclear attacks, but resistant towards physical damage.

Ali Dance: Automatically halves the opponent's chances of hitting the user.

Matarukaja: Increases the strength of all allies.

Myriad Slashes: A physical attack that deals medium damage multiple times.

Charge: Increases the power of the next physical attack by 2.5 times its original power.

Regenerate 3: Automatically restores the user's health after every turn.

Apt Pupil: Automatically increases the user's chances of dealing critical damage.

Firm Stance: Doubles the user's defense, but nullifies his evasion.

Brave Blade: An attack that deals colossal physical damage to one foe.

Cybele: The Ultimate Persona of the High Priestess Arcana. Based on a deity that was considered to be the mother of all deities. Resistant against Light-based skills, but vulnerable to Nuclear ones.

Makougaon: Light-based attack that deals heavy damage to all foes.

Mediarahan: Fully restores the health of all party members.

Samarecarm: Revives a fallen ally with full health.

Bless Amp: Automatically strengthens the power of Bless-based attacks.

Auto-Mataru: Automatically increases the strength of all party members.

Absorb Bless: Automatically absorbs Bless-based skills.

Salvation: Fully heals the party and removes status ailments.

Mother Harlot: The Ultimate Persona of the Empress Arcana. Based on the Whore of Babylon, mother of all abominations that roam the Earth. Immune to light and darkness-based attacks, and able to deflect electricity-based ones.

Mabufudyne: Attack that deals heavy Ice damage to multiple foes and has a chance to freeze them.

Mamudoon: A curse that has medium chances of instantly killing multiple enemies.

Mudo Boost: Passive ability that increases the chances of insta-killing enemies with Curse skills.

Ice Age: Ice-based attack that deals massive damage to all foes. It has a chance of freezing them as well.

Ice Amp: Passive ability that boosts the power of Ice attacks.

Null Bless: Passive ability that makes the summoner completely immune to light-based attacks.

Debilitate: Decreases the enemy's speed and defense.

Odin: The Ultimate Persona of the Emperor Arcana. Based on the chief of the gods in Norse mythology. Immune to electricity, automatically absorbs Wind, and deflects Light and Darkness.

Matarukaja: Increases the strength of all allies.

Myriad Slashes: A physical attack that deals medium damage multiple times.

Thunder Reign: Electric attack that deals massive damage to one foe.

Wild Thunder: Electric attack that deals massive damage to all foes.

Concentrate: Increases the power of the next magic attack by 2.5 times its original power.

Fast Heal: Automatically halves the time needed to recover from ailments.

Elec Amp: Passive ability that boosts the power of Electric attacks.

Kohryu: The Ultimate Persona of the Hierophant Arcana. Based on the dragon that reigns over the Si Xiang in Chinese mythology. Vulnerable to psychic attacks, but immune to nuclear and light-based ones, and it automatically absorbs electricity.

Mapsiodyne: Psychic attack that deals heavy damage to all foes.

Mediarahan: Fully restores the health of all party members.

Psycho Force: Psychic attack that deals massive damage to one foe.

Concentrate: Increases the power of the next magic attack by 2.5 times its original power.

Psy Amp: Passive ability that boosts the power of Psychic attacks.

I

shtar: The Ultimate Persona of the Lovers Arcana. Based on the Babylonian goddess of love and fertility. It makes the user immune to Electricity-based attacks.

Drain Wind: Allows the user to absorb Wind-based attacks and recover health when doing so.

Mediarahan: Fully restores the health of all party members.

Samarecarm: Revives a fallen ally with full health.

Insta-Heal: Passive ability that allows the user to instantly heal from status ailments.

Maziodyne: Electricity-based skill that damages all foes and has a chance of paralyzing them.

Salvation: Fully heals the party and removes status ailments.

Chi You: The Ultimate Persona of the Chariot Arcana. Based on mythological warrior deity from Chinese lore. Vulnerable to nuclear attacks, but resistant towards all physical damage, and immune to psychic attacks.

Gigantomachia: Physical attack that deals massive damage to all foes.

Psycho Force: Psychic attack that deals massive damage to one foe.

Repel Phys: Automatically deflects all physical damage.

Fortify Spirit: Automatically increases the user's resistance against ailments.

Psycho Blast: Psychic attack that deals massive damage to all foes.

Absorb Psy: Automatically absorbs all psychic attacks.

Concentrate: Increases the power of the next magic attack by 2.5 times its original power.

Metatron: The Ultimate Persona of the Justice Arcana. Based on the voice of God in Judeochristian lore. Vulnerable to electricity and darkness, but able to automatically repel Wind and absorb nuclear and psychic attacks.

Sword Dance: Physical attack that deals colossal damageto one foe.

Mahamaon: Bless-based skill that can insta-kill all foes.

Makougaon: Light-based attack that deals heavy damage to all foes.

Megidolaon: Non-elemental magic attack that deals massive damage to all foes.

Hama Boost: Passive ability that increases the chances of insta-killing enemies with Bless skills.

Concentrate: Increases the power of the next magic attack by 2.5 times its original power.

Bless Amp: Automatically strengthens the power of Bless-based attacks.

Divine Judgement: Halves the foe's health.

Ongyo-Ki: The Ultimate Persona of the Hermit Arcana. Based on a mythological Oni that was said to create ninjutsu by supressing its aura. Resistant towards all physical damage, and automatically deflects Bless and Curse skills.

Makajamon: Makes all foes forget how to use skills.

Myriad Slashes: A physical attack that deals medium damage multiple times.

Regenerate 3: Automatically restores the user's health after every turn.

Firm Stance: Doubles the user's defense, but nullifies his evasion.

Agneyastra: Physical attack that deals medium damage to all foes multiple times.

Lakshmi: The Ultimate Persona of the Fortune Arcana. Based on the goddess of good fortune and love in Hinduism. Vulnerable to Fire-based attacks, but resistant to Ice and Light-based ones.

Lullaby: Puts all enemies to sleep.

Diarahan: Fully restores a target's health.

Bufudyne: Ice-based attack that deals heavy damage to one foe and has chances of freezing them.

Mediarahan: Fully restores the health of all party members.

Climate Decorum: Passive skill that increases the user's speed during particular weather-based events, such as rain.

Amrita Shower: Cures all allies of all status ailments.

Life Aid: Automatically restores the user's health and stamina after defeating an enemy.

Zaou-Gongen: The Ultimate Persona of the Strength Arcana. Based on a Japanese deity that is considered to be the manifestation of Buddha. Vulnerable to electricity, but immune against bless and curse attacks, and automatically repels Fire.

Abysmal Surge: Inflicts Despair on all foes.

God's Hand: Physical attack that deals colossal damage to one foe.

Maragidyne: Fire attack that deals high damage to all foes.

Evade Phys: Triples the user's evasion against physical attacks.

Enduring Soul: The user survives one fatal blow with HP completely recovered.

Blazing Hell: Fire-based attack that deals massive damage to all foes.

Attis: The Ultimate Persona of the Hanged Man Arcana. Based on the consort of the goddess Cybele, which also served as a deity of castration and rebirth. Immune to fire, and it automatically repels wind attacks.

Maragidyne: Fire attack that deals high damage to all foes.

Salvation: Fully heals the party and removes status ailments.

Thermopylae: Increases all of the party's stats.

Enduring Soul: The user survives one fatal blow with HP completely recovered.

Samarecarm: Revives a fallen ally with full health.

Absorb Curse: Automatically absorbs all psychic attacks.

Blazing Hell: Extremely powerful Fire-based attack that damages all foes and has chances of inflicting burns upon them.

Alice: The Ultimate Persona of the Death Arcana. Based both on Alice from Alice in Wonderland and a Scandinavian fairy tale character of the same name that was said to kill children. Vulnerable to Light-based skills, but resistant to Psychic and Nuclear ones. It also deflects Darkness-based skills.

Dekunda: Nullifies any stat increases that all enemies have applied onto themselves.

Mamudoon: A curse that has medium chances of instantly killing multiple enemies.

Mudo Boost: Passive ability that increases the chances of insta-killing enemies with Curse skills.

Die For Me!: A curse that has high chances of instantly killing all enemies.

Megidolaon: Extremely powerful non-elemental magic attack that damages all enemies.

Concentrate: Increases the power of the next magic attack used by 2.5 times its normal power.

Survival Trick: Allows the user to survive an attack that would've normally killed him instantly.

Ardha: The Ultimate Persona of the Temperance Arcana. Based on the deity formed by Shiva and Parvati in Hindu lore. Resistant towards physical damage and immune to ice and electricity.

Cosmic Flare: A nuclear attack that deals massive damage to all foes.

God's Hand: Physical attack that deals colossal damage to one foe.

Agneyastra: Physical attack that deals medium damage to all foes multiple times.

Auto-Masuku: Automatically increases the user's speed.

Salvation: Fully heals the party and removes status ailments.

Beelzebub: The Ultimate Persona of the Devil Arcana. Based on the Lord of the Flies and one of the seven princes of Hell. Vulnerable to light-based attacks, but automatically repels dark attacks and absorbs fire attacks.

Devil Smile: Inflicts Fear to all foes.

Maeigaon: Curse attack that deals heavy damage to all foes.

Mamudoon: A curse that has medium chances of instantly killing multiple enemies.

Curse Amp: Automatically strengthens the power of Curse-based attacks.

Concentrate: Increases the power of the next magic attack used by 2.5 times its normal power.

Demonic Decree: Halves the health of one foe.

Repel Ice: Automatically deflects all ice-based attacks.

Megidolaon: Non-elemental magic attack that deals massive damage to all foes.

Mada: The Ultimate Persona of the Tower Arcana. Based on the Hindu deity of drunkness. Weak to ice, but resistant to psychic attacks. Automatically absorbs fire and nullifies nuclear attacks.

Agidyne: A fire-based attack that deals heavy damage to one foe.

Burn Boost: Increases the chances of inflicting an opponent with a burn.

Fire Amp: Automatically strengthens the power of Fire-based attacks.

Unshaken Will: Imparts immunity against all psychological ailments.

Blazing Hell: Extremely powerful Fire-based attack that damages all foes and has chances of inflicting burns upon them.

Amrita Shower: Cures all allies of all status ailments.

Enduring Soul: The user survives one fatal blow with HP completely recovered.

Lucifer: The Ultimate Persona of the Star Arcana. Based on the Morning Star, the most powerful Seraph before betraying God. Vulnerable to Light-based attacks.

Gigantomachia: Physical attack that deals massive damage to all foes.

Blazing Hell: Extremely powerful Fire-based attack that damages all foes and has chances of inflicting burns upon them.

Morning Star: Lucifer's signature attack. It summons a beam from the distant depths of space, and causes an explosion that deals massive Almighty magic damage to all foes.

Heat Riser: Increases the user's speed and defense.

Insta-Heal: Passive ability that allows the user to instantly heal from status ailments.

Drain Phys: Allows the user to heal by absorbing physical damage.

Sandalphon: The Ultimate Persona of the Moon Arcana. Based on the brother of Metatron and deliverer of prayers from Judeo-Christian lore. Immune to darkness, resistant towards physical damage and electricity.

Amrita Shower: Cures all allies of all status ailments.

Mahamaon: Bless-based skill that can insta-kill all foes.

Samarecarm: Revives a fallen ally with full health.

Angelic Grace: Doubles the user's evasion towards everything but Curse and Bless skills.

Repel Curse: Automatically deflects all curse-based attacks.

Sword Dance: Physical attack that deals colossal damageto one foe.

Asura-Ou: The Ultimate Persona of the Sun Arcana. Based on the mythological figure Asura, which has different roles depending on the culture. Vulnerable to psychic attacks,

but immune to fire, and able to absorb nuclear energy.

Atomic Flare: Nuclear explosion that deals massive damage to one foe.

Mahamaon: Bless-based skill that can insta-kill all foes.

Marakukaja: Increases the defense of all party members.

Auto-Mataru: Automatically increases the user's defense after summoning Asura-Ou.

Mafreidyne: Nuclear explosion that deals high damage to all foes.

High Counter: Chances of automatically deflecting physical damage.

Unshaken Will: Makes the user immune to all mental-based ailments.

Satan: The Ultimate Persona of the Judgement Arcana. Based on the Abrahamic Devil that wants to lead humanity astray from God's teachings. Resistant towards bullets, and automatically repels Ice and Light-based attacks.

Diamond Dust: An ice-based attack that deals massive damage to one foe.

Ice Age: An ice-based attack that deals massive damage to all foes.

Regenerate 3: Automatically restores the user's health after every turn.

Black Viper: A physical attack that deals massive damage to one foe.

Fortify Spirit: Automatically increases the user's resistance against ailments.

Concentrate: Increases the power of the next magic attack used by 2.5 times its normal power.

Absorb Ice: Automatically absorbs all ice attacks.

Satanael: Ren's Ultimate Persona, which represents the spirit of the Trickster. Based on Satan's form before falling from Heaven and rebelling against Demiurge/Yaldabaoth. The one who brought free will and chaos to humanity. Immune to Light-based attacks, absorbs Darkness-based ones, and resistant towards every single other element.

Maeigaon: Curse attack that deals heavy damage to all foes.

Megidolaon: Non-elemental magic attack that deals massive damage to all foes.

Survival Trick: Automatically survives a lethal attack.

Riot Gun: A gun-based attack that deals massive damage to all foes.

Cosmic Flare: A nuclear attack that deals massive damage to all foes.

Heat Riser: Increases the user's speed and defense.

Unshaken Will: Imparts immunity against all psychological ailments.

Victory Cry: After defeating an enemy, automatically restores the user's health and stamina.

Sinful Shell: Satanael takes out his handgun and fires a bullet made of the Seven Deadly Sins. This attack is so powerful that it one-shot a full power Yaldabaoth. This attack is also capable of affecting those with Abstract Existence, as well as nullify Type 8 Immortality.

Ailments:

Dazzler: Inflicts Dizzy to 1 foe.

Nocturnal Flash: Inflicts Dizzy to all foes.

Makajama: Inflicts Forget to 1 foe.

Makajamaon: Inflicts Forget to all foes.

Dormina: Inflicts Sleep to 1 foe.

Lullaby: Inflicts Sleep to all foes.

Pulinpa: Inflicts Confuse to 1 foe.

Tentarafoo: Inflicts Confuse to all foes.

Evil Touch: Inflicts Fear to 1 foe.

Evil Smile: Inflicts Fear to all foes.

Ominous Words: Inflicts Despair to 1 foe.

Abysmal Surge: Inflicts Despair to all foes.

Taunt: Inflicts Rage to 1 foe.

Wage War: Inflicts Rage to all foes.

Marin Karin: Inflicts Brainwash to 1 foe.

Brain Jack: Inflicts Brainwash to all foes.

Passives:

Elemental Boost: Strengthen a specific element's attacks by 25%.

Elemental Amp: Strengthen a specific element's attacks by 50%. Stacks with Elemental Boosts.

Snipe: Strengthen Gun attacks by 25%.

Cripple: Strengthen Gun attacks by 50%.

Almighty Boost: Strengthen Almighty attacks by 25%.

Almighty Amp: Strengthen Almighty attacks by 25%.

Ailment Boost: Increase chance of inflicting all ailments.

Ambient Aid: Greatly increase chance to inflict all ailments during abnormal weather.

Adverse Resolve: Increase chance to score critical blows when disadvantaged.

Apt Pupil: Increase chance to score critical blows.

Arms Master: Half HP cost for physical/gun skills.

Spell Master: Half SP cost for magic skills.

Trigger Happy: Increase chance to score critical blows for Gun skills.

Fortified Moxy: Increase chance to score critical blows when performing an ambush.

Magic Ability: Strengthen all magical attacks by 25%. Stacks with all magical Boosts and Amps.

High Counter: 20% chance of reflecting Physical attacks.

Resist/Null/Repel/Drain Skills: Reduces/Nullifies/Repels/Absorbs a specific form of attack, physical, magical or ailment.

Fortify Spirit: Increase resistance to all ailments.

Unshaken Will: Nullifies all mental ailments.

Sharp Student: Reduces chance of receiving critical hits.

Firm Stance: Reduce all incoming damage by half. Reduces evasion to zero.

Dodge Skills: Double evasion rate against a specific form of attack, physical or magical.

Evade Skills: Triple evasion rate against a specific form of attack, physical or magical.

Angelic Grace: Double evasion rate against all forms of attack, physical or magical, except instant-death and Almighty skills.

Climate Decorum: Double evasion rate against all forms of attack during abnormal weather, physical or magical.

Ali Dance: Double evasion rate against all incoming attacks.

Pressing Stance: Reduce enemy accuracy by ~66% when disadvantaged.

Regenerate 1/2/3: Restore 2/4/6% of max HP every few seconds.

Invigorate 1/2/3: Restore 3/5/7 SP every few seconds.

Insta-Heal: Recover from any ailment in seconds.

Divine Grace: Increase effects of healing magic by 50%.

Soul Chain: Recover 20 SP when performing Baton Pass.

Auto-Mataru: Automatic Matarukaja at the start of battle.

Auto-Maraku: Automatic Marakukaja at the start of battle.

Auto-Masuku: Automatic Masukukaja at the start of battle.

Enduring Soul: Survive one fatal blow and restore all HP.

Victory Cry: Fully recover HP and SP after victory.

Paths/Roads of Light: Restore HP/SP by moving.

Clairvoyance/Farsight: Passively grants the user the ability to perceive their surroundings through clairvoyance, and should possess similar range as their other forms of magic.

Summery

Stats

Intelligence170 IQ
StrengthIncalculable
SpeedIncalculable

Super Powers

Ability ShiftAbstract ExistenceAcausalityAccelerated DevelopmentAccelerated HealingAcrobaticsAdaptationAgilityAttack NegationAttack ReflectionAuraBanishBlack Hole ManipulationBlessedBullet TimeCausality ManipulationCausality ResistanceClairvoyanceCold ResistanceConceptual ManipulationCurse ManipulationCurse ResistanceDamage BoostDamage ReductionDamage TransferalDanger SenseDanmakuDark ArtsDark MagicDark Matter ManipulationDarkforce ManipulationDeath ManipulationDeath TouchDexterityDisguise MasteryDivine PowersDurabilityDurability NegationElectricity ResistanceElectro-Magnetism ManipulationElectrokinesisElement ControlElemental TransformationEmpathyEnduranceEnergy BeamsEnergy BlastsEnergy ManipulationEnergy ResistanceEnhanced ConditionEnhanced HearingEnhanced MemoryEnhanced SightEnhanced SmellEnhanced TasteEnhanced ThieveryEnhanced TouchExplosion ManipulationExtrasensory PerceptionFate ManipulationFate ResistanceFear InducementFear ManipulationFire ControlFire ResistanceForce FieldsGrappling/ClimbingGravity ControlHeat GenerationHeat ResistanceHellfire ManipulationHellfire ResistanceHoly ManipulationHoly ResistanceIce ManipulationIllusion ResistanceImmortality NegationIndomitable WillInformation AnalysisInformation ManipulationIntangibilityIntelligenceInvulnerabilityLight ControlMagicMagic AbsorptionMagic ResistanceMarksmanshipMaster Martial ArtistMaster TacticianMemory ManipulationMind ControlMind Control ResistanceNon-CorporealNon-Physical InteractionNonexistent PhysiologyParalysisPetrificationPossession ResistancePower AbsorptionPower BestowalPower MimicryPower NullifierProbability ManipulationProjectionPsionic PowersPurificationRadiation AbsorptionRadiation ControlRadiation ImmunityReactive EvolutionReactive Power LevelReality WarpingReality Warping ResistanceReflexesRegeneration NegationResurrectionSalvationSealingSelf-SustenanceSleep ManipulationSoul ManipulationStaminaStandsStatistics AmplificationStatus Effect InducementSummoningSuper SpeedSuper StrengthSurface ScalingSwordsmanshipTerrakinesisToxin and Disease ControlUmbrakinesisUnholy ManipulationUnholy ResistanceVision - NightWater ControlWeapon CreationWeapon SummoningWeapon-based PowersWeapons MasterWeather ControlWind ControlAcid ResistantsAfterimage CreationAnti-GravityCorruption ResistanceCosmic AwarenessDimensional AwarenessDimensional TravelEmotional Power UpEnergy AbsorptionExistence ErasureExistence Erasure ResistanceFlightHigher Dimensional ManipulationHypnokinesisIlluminationIllusionsInterstellar TravelJumpLarge SizeLaw ManipulationLevitationLife ManipulationPlot Manipulation ResistancePower Absorption ImmunityPreparationPsychometryRage InducementRegenerationSense ManipulationShockwaves GenerationSocial InfluencingSoul ResistanceSpace SurvivabilitySpatial AwarenessSpatial CommunicationSpatial ManipulationStatistics ReductionStealthSubjective RealitySuper BreathSupernatural ConditionTelekinesisTelepathyTelepathy ResistanceTeleportationTime ManipulationTime Manipulation ResistanceTime TravelToxin and Disease ResistanceTransmutation ImmunityVitakinesisWishingBerserk ModeBloodlustOmni-SenseOmnikinesisOmnilingualismPrecognitionWillpower InducementWillpower Manipulation