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Doom Slayer

Doom Slayer

B.J. Blazkowicz III

universe Doom Universe

Doom Slayer's powers and abilities

Badass Incarnate

Having become an icon in gaming, and battling the forces of Hell for decades, has earned the Doom Marine the status of being an absolute badass. This makes him an invincible and unstoppable force to be reckoned with.

Immense Physical Condition

Despite being human, the Doom Marine has shown to possess immense physical strength, durability endurance, stamina, and superior speed and reflexes. He outmaneuvers his opponents with great speed, avoiding their attacks, and yet is capable of enduring the hits that the Demons are able to land. His strength is sufficient to grapple and overpower superhumanly strong demons in hand-to-hand combat, and perform gory "Glory Kills" to ensure their complete destruction. After the blessing of The Sepharim he gained speed and power equal to his own will, greatly empowering him to even more impressive levels. These abilities are all augmented by the Doom Marine's Praetor Suit and are used when fighting against the Demons of Hell.

Destruction Empowerment: The most unique thing about the Doom Marine is his ability to grow stronger and become even more tenacious with every demon he kills. According to the game's lore, this is the result of the Seraphim giving the Doom Marine the ability to absorb the souls of those he killed.

Argent Energy Absorption: The Doom Marine can absorb Argent Energy via his Praetor Suit, which reroutes it throughout the suit's subsystems and into his body. This allows him to increase either his Health, Armour or Ammo to maximum levels.

Rune Absorption and Usage: Through some unknown means, the Doom Marine is able to use mystic runes that he gains upon completing trials. Once a trial is complete, the Marine can then use a rune to gain new abilities.

Powerup Usage: Whereas powerups (such as Berserk and Haste) in the game are described as killing or driving human users mad, the Doom Marine can use these without any trouble, sustaining full control and not taking any damage to either his body or mind from using such artifacts multiple times.

Expert Combatant: The Doom marine is a highly trained and experienced combatant, even when lacking ammo and weapons, he can slay demons just with his bare hands alone, without the need of any melee weapon, he can defeat and tear apart demons far bigger and stronger than him just with his own skills in hand-to-hand combat. Thanks to training with the Night Sentinels he became quite disciplined and became able to focus his rage and became proficient with swords and spears. With the Praetor suit, these skills are far increased, making him a monster in both armed and unarmed combat.

Weapon Mastery: The Doom Marine is capable of using any weapon or firearm in his possession with master proficiency. He can use all firearms he comes across with great effect, while also upgrading and modifying his arsenal. He is also capable of carrying a vast amount of weapons, carrying up to 12 weapons including special weapons (Chainsaw and BFG) and grenades. Also able to use swords and other bladed weaponry equally effectively due to his training and crusades with the Night Sentinels.

Advanced Intellect: Hailing from a technologically advanced civilization, he is able to use technology from other worlds with no signs of unfamiliarity, despite resorting to violence.

Transcendent Human Physiology: The Khan Maykr states that the Doom Slayer was once a mortal so it is safe to say that the blessing of the Seraphim has transcended him to become something more than a mere human.

Summery

Stats

Intelligence170 IQ
StrengthIncalculable
SpeedIncalculable

Super Powers

Accelerated DevelopmentAcrobaticsAgilityBerserk ModeBloodlustBullet TimeChain ManipulationCold ResistanceCorruption ResistanceDexterityDimension StorageDimensional TravelDurabilityEmotional Power UpEnduranceEnergy ManipulationEnhanced ConditionExplosion ManipulationExtrasensory PerceptionFire ResistanceHeat GenerationHeat ResistanceIndomitable WillIntelligenceInvulnerabilityMarksmanshipMaster Martial ArtistMind Control ResistancePain SuppressionPeak Human ConditionPlasma ManipulationRage PowerReflexesSelf-SustenanceSpace SurvivabilityStaminaStatistics AmplificationSuper SpeedSuper StrengthVehicular MasteryWeapon-based PowersWeapons MasterAcausalityAccelerated HealingAdaptationAnti-GravityAttack ReflectionBanishCausality ResistanceClairvoyanceClairvoyance ResistanceCurse ResistanceDamage BoostDamage ReductionDisguise ResistanceDurability NegationElectricity ResistanceEnergy AbsorptionEnergy BeamsEnergy BlastsEnergy ResistanceEnhanced HearingEnhanced MemoryEnhanced SightFear InducementFire ControlGodly PhysiologyHellfire ResistanceHope InducementImmortalityImmortality NegationInsanityInvisibilityJumpLight ControlLongevityMagicMagic ResistanceMaster TacticianNon-Physical InteractionPerception ManipulationPossession ResistancePower AbsorptionPower NullifierPower SuitProjectionPurificationRadiation ImmunityReactive Power LevelRegenerationRegeneration NegationSoul ResistanceStatus Effect InducementStealthTelepathy ResistanceToxin and Disease ResistanceWallcrawlingBlessedBlood ManipulationDensity ControlElectrokinesisElement ControlFate ManipulationFlightForce FieldsHackingHoming AttackIce ManipulationIllusionsInformation AnalysisMagnetismMatter ManipulationMetal ManipulationNanotechnologyParalysisPhysics ManipulationPortal CreationPower ModificationProbability ManipulationQuantum ManipulationSealingSonic ScreamTeleportationTime ManipulationTime TravelVibration Manipulation