The Superhero Database Classification number, or SHDB Class, is a number that represents the overall 'power' of a character. All traits of a character are used for calculating the Classification.
What it DOESN'T mean
This doesn't mean that a higher class would always beat a lower class character. But the bigger the difference in Class is, the more obvious it is who'll win in a fight.
How is this calculated
( INT^1.3 + (STR*0.5 )^2 + (SPE*0.5)^2 + DUR^1.6 + (POW + (SPS*SPL))^2 + COM^1.8 ) ^ TIER
Super Power Score and Level
Every Super Power has a score (SPS) that is used to calculate the Class. Each Super Power also has 3 levels (SPL). The level is set when connecting that Super Power to a character. The level determines the final score, of the Super Power, being used in the calculation.
Delphox's Super Powers should include:
Animal Attributes
Animal Oriented Powers
Awakened Power (Ability: Blaze)
Berserk Mode (Ability: Blaze)
Cold Resistance (Type: Fire/Psychic)
Damage Boost (Ability: Blaze)
Duplication (Attack: Double Team)
Durability
Electrokinesis (Attack: Shockwave, Thunder Punch)
Element Control (Attack: Shockwave, Flamethrower...)
Fire Control (Attack: Flamethrower)
Fire Resistance (Type: Fire/Psychic)
Force Fields (Attack: Protect)
Heat Generation (Attack: Heat Wave)
Heat Resistance (Type: Fire/Psychic)
Hypnokinesis (Attack: Hypnosis)
Magic (Hinted by its hidden ability, Magician)
Magic Resistance (Type: Psychic/Fire)
Mind Control Resistance (Type: Psychic/Fire)
Paralysis (Attack: Thunder Punch)
Plant Control (Attack: Grass Knot)
Sleep Manipulation (Attack: Sleep Talk, Hypnosis)
Status Effect Inducement (Attack: Thunder Punch, Hypnosis...)
Super Speed
Super Strength
Telekinesis (Attack: Psychic)
Telepathy Resistance (Type: Psychic/Fire)
Toxin And Disease Control (Attack: Toxic)
Water Control (Attack: Rain Dance)
Weather Control (Attack: Rain Dance)